Introduction to Video Game Design and Programming

EVL Associate Professor, Jason Leigh introduces video game design and programming to the UIC Computer Science curriculum Fall 2003 semester. The course will focus upon the theory and practice of one of the most challenging disciplines in Computer Science, combining in real-time - computer graphics, human computer interaction, networking, artificial intelligence, computer-aided instruction, computer architecture, and databases; all forming the foundation for video games and their development. Computer science majors and artists alike are encouraged to take part in this exciting learning experience.

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Link: http://www.evl.uic.edu/spiff/class/cs426