A Genetic Programming Application in Virtual Reality
A Genetic Programming Application in Virtual Reality
Das, S.,Franguiadakis, T.,Papka, M,DeFanti, T.,Sandin, D.
- Location: IEEE World Congress on Computational Intelligence
- Caption: Evolution of Behavior in a Simulated Environment
- Credit: T. Franguiadakis, EVL
This paper describes a CAVE application, Evolution of Behavior in a Simulated Environment. The application uses genetic programming techniques to evolve avoidance and goal getting behaviors. Results are shown as real-time, 3-dimensional, stereo forms.
Citation: Das, S., Franguiadakis, T., Papka, M, DeFanti, T., Sandin, D., A Genetic Programming Application in Virtual Reality, Proceedings of the First IEEE Conference on Evolutionary Computing (ICEC ’94), vol 1, IEEE World Congress on Computational Intelligence, pp. 480-484, 1994-06-01.
