A Genetic Programming Application in Virtual Reality

A Genetic Programming Application in Virtual Reality

Das, S.,Franguiadakis, T.,Papka, M,DeFanti, T.,Sandin, D.

  • Location: IEEE World Congress on Computational Intelligence

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  • Caption: Evolution of Behavior in a Simulated Environment
  • Credit: T. Franguiadakis, EVL

This paper describes a CAVE application, Evolution of Behavior in a Simulated Environment. The application uses genetic programming techniques to evolve avoidance and goal getting behaviors. Results are shown as real-time, 3-dimensional, stereo forms.

Citation: Das, S., Franguiadakis, T., Papka, M, DeFanti, T., Sandin, D., A Genetic Programming Application in Virtual Reality, Proceedings of the First IEEE Conference on Evolutionary Computing (ICEC ’94), vol 1, IEEE World Congress on Computational Intelligence, pp. 480-484, 1994-06-01.